Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1p2
Issue ID
760025
Regression
Yes
Rect Mask 2D moves separately from the parent canvas
Steps to reproduce:
1. Download and open attached project "RectMask2D.zip"
2. Open and play scene "bug"
3. Select "ChildCanvas" object in the hierarchy and change "Left" property value in "Rect Transform" component of the selected object
4. Actual result: Notice that rect mask 2d component from lower object moves independently from parent object
Expected result: Everything moves at the same time and speed
Tested and reproduced on:
Windows 10
Unity 5.2.4p1, 5.3.1p2, 5.4.0b1
NOT reproducible on:
Unity 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Add comment