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Fixed in 5.4.0

Votes

0

Found in

5.4.0b18

Issue ID

795897

Regression

Yes

[Unet]client.RegisterHandler(...) being called twice despite that message was sent once

Networking

-

Steps to reproduce:
1. Open "case_794076-repro" project
2. Open Wave Survival Multiplayer>Scenes & Terrains>"Menu" scene
3. Play game and press "Multiplayer" and then "Host" buttons

Results: When player host server or connect to it player is being added twice.

Reproducible: 5.4.0b16; 5.4.0b18
Not reproducible: 5.3.4f1; 5.3.4p6; 5.2.4f1; 5.3.5f1

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