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[InitializeOnLoad] script using AssetDatabase.IsValidFolder returns fals...
Reproduction steps(GIF attached): 1. Open attached project. 2. Right mouse button click anywhere in the "Project" tab and select "R... Read more
Resolution switch fails and application crashes if monitor orientation i...
Preparing for repro: 1. Open "Screen resolution" setting on your machine 2. Set the orientation of the FIRST monitor to portrait 3.... Read more
[LayoutGroup] Undoing parenting to layout group doesn't fully restore Re...
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. In hierarchy, expand canvas 4. Select "Image" and drop it onto... Read more
[Physics] Profiler reports incorrect numbers for active and sleeping Rig...
How to reproduce: 1. Open attached project 2. Open scene ActiveRigidbodies.unity 3. Play the scene 4. Open the Profiler window - I... Read more
[iOS][WWW] Downloads hang after higher number of concurrent downloads
Repro steps: 1) Open the project I attached and download.scene in it 2) Play it in Editor 3) Notice it says '106 downloads complete... Read more
Built lighting is lost when scene changes in both editor and game mode
There are two scenarios you can follow: a) 1. Open "game" scene in "game" folder 2. Bake lighting for this scene 3. Go to any ... Read more
Can not copy/paste assets files
Currently it is possible to duplicate assets, but can not copy/cut/paste them Read more
[Editor] Compute shader extension/icon not shown whe creating a compute ...
To Reproduce: 1. In any project create a Compute Shader file ('Create/Shader/Compute Shader'). 2. Observe that unlike when creating... Read more
[Editor] Editor Crash
Description: It looks like in the log that D3D is not supported due to the hardware of the user’s computer. Error code 0x887a0004 wa... Read more
Handles.MakeBezierPoints() omits the second last point
Reproduction steps: 1. Open the attached project "BezierBug.zip" 2. Open the "BezierBug" scene 3. Notice the gap between cubes in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node