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0
votes
Not Reproducible

[InitializeOnLoad] script using AssetDatabase.IsValidFolder returns fals...

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Apr 24, 2016

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Version/s: 5.4.0b15

Reproduction steps(GIF attached): 1. Open attached project. 2. Right mouse button click anywhere in the "Project" tab and select "R... Read more

0
votes
Fixed

Resolution switch fails and application crashes if monitor orientation i...

Window management

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Apr 30, 2016

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Version/s: 5.3.4f1

Preparing for repro: 1. Open "Screen resolution" setting on your machine 2. Set the orientation of the FIRST monitor to portrait 3.... Read more

0
votes
Not Reproducible

[LayoutGroup] Undoing parenting to layout group doesn't fully restore Re...

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. In hierarchy, expand canvas 4. Select "Image" and drop it onto... Read more

0
votes
Fixed

[Physics] Profiler reports incorrect numbers for active and sleeping Rig...

Physics

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Apr 29, 2016

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Version/s: 5.3.4p4

How to reproduce: 1. Open attached project 2. Open scene ActiveRigidbodies.unity 3. Play the scene 4. Open the Profiler window - I... Read more

0
votes
Fixed

[iOS][WWW] Downloads hang after higher number of concurrent downloads

iOS

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May 01, 2016

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Version/s: 5.4.0b16

Repro steps: 1) Open the project I attached and download.scene in it 2) Play it in Editor 3) Notice it says '106 downloads complete... Read more

0
votes
Not Reproducible

Built lighting is lost when scene changes in both editor and game mode

Progressive Lightmapper

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Apr 30, 2016

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Version/s: 5.4.0b16

There are two scenarios you can follow: a) 1. Open "game" scene in "game" folder 2. Bake lighting for this scene 3. Go to any ... Read more

0
votes
Postponed

Can not copy/paste assets files

Project Browser/Hierarchy

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Apr 13, 2016

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Version/s: 5.3.4f1

Currently it is possible to duplicate assets, but can not copy/cut/paste them Read more

0
votes
Not Reproducible

[Editor] Compute shader extension/icon not shown whe creating a compute ...

Scene Hierarchy

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May 02, 2016

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Version/s: 5.5.0a1

To Reproduce: 1. In any project create a Compute Shader file ('Create/Shader/Compute Shader'). 2. Observe that unlike when creating... Read more

0
votes
Fixed

[Editor] Editor Crash

Graphics - General

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Mar 31, 2016

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Version/s: 5.4.0b10

Description: It looks like in the log that D3D is not supported due to the hardware of the user’s computer. Error code 0x887a0004 wa... Read more

2
votes
Fixed

Handles.MakeBezierPoints() omits the second last point

Scene/Game View

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Apr 27, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project "BezierBug.zip" 2. Open the "BezierBug" scene 3. Notice the gap between cubes in th... Read more

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