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Fixed
Votes
0
Found in
5.4.0b16
Issue ID
793235
Regression
No
[iOS][WWW] Downloads hang after higher number of concurrent downloads
Repro steps:
1) Open the project I attached and download.scene in it
2) Play it in Editor
3) Notice it says '106 downloads complete'
4) Build and run it on device (or simulator in XCode)
5) In the build on device notice the text stops at '64 download complete'
Expected behaviour: Downloads should be consistent between Device and Editor or at least show an error of some kind
Reproduced in: 5.4.0b17; 5.3.4p5; 5.2.4f1
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