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0
votes
By Design

BlendTree created through script disappears when starting Play Mode

Animation

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Apr 24, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open the attached project 2. Delete ScriptedBlendTree controller in Assets folder as it is corrupted 3. Generat... Read more

0
votes
Won't Fix

It is allowed to create Internet Match even after Archiving project

Networking

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Apr 27, 2016

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Version/s: 5.4.0b15

Reproduces on both Staging and Production, and for 5.2.4 and 5.4.0b15 How we can reproduce it using the example you attached 1 I cr... Read more

0
votes
Fixed

[WSA] project crashes when legacy (non-XInput) USB joystick is repeatedl...

Windows Store Apps

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Mar 11, 2016

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Version/s: 5.3.3f1

Legacy (non-XInput) USB joystick can be called, for example, PlayStation 3 controller. Game build crashes when a legacy (non-XInput... Read more

0
votes
Fixed

[Shuriken] Error messages inIndex, inValue, sort[0] floatValue with part...

Shuriken

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Apr 27, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Download and import attached project. (ParticleEffectsPreview.zip) 2. Open scene: 02_effects_preview 3. Pres... Read more

0
votes
Fixed

[iOS][Metal] Shader renders skybox using Metal on iOS device

iOS

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Apr 26, 2016

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Version/s: 5.3.4p2

To reproduce: 1. Open attached project ("791835.zip") 2. Open "BugScene" scene 3. Notice how the mine has a "hole" caused by a shade... Read more

2
votes
Won't Fix

Shader Forge package errors

IMGUI

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Apr 27, 2016

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Version/s: 5.4.0b16

Steps to reproduce : - import the Shader Forge package - go to Window > Shader Forge and notice the errors Read more

2
votes
Fixed

[Shuriken] Size over lifetime affects particle size but not its collider...

Shuriken

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Apr 27, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main 3. Press play or simulate "bad" particle system in... Read more

0
votes
By Design

Increased amount of draw call batches between 5.0 and 5.3

Graphics - General

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Apr 05, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open project from case 785790 2. Open scene Maps/Scenes/Terminal_DM.unity 3. Play the scene - Note the large ... Read more

0
votes
Fixed

OpenVR - culling in left eye slightly off

VR

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Apr 27, 2016

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Version/s: 5.4.0b15

1. What happened The culling frustum for the left eye with native OpenVR support appears too aggressive, culling objects that should... Read more

0
votes
Fixed

Transition to an empty state with interruption source set to "Next State...

Animation

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Apr 05, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project "785852.zip" 2. Open scene "Animator controller" 3. Run it 4. In game, press left mous... Read more

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