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[Resources folder] Resources.LoadAsync stops processing on Windows
Reproduction steps:1. Open attached project2. Open scene "Main"3. Enter play mode4. Press any button (Input.anyKeyDown), this will c... Read more
[VR] Crash on player after enabling 'Virtual Reality Supported' checkbox
To Reproduce: 1. Create new project2. Turn on 'Virtual Reality Supported'3. Play in Editor Read more
Astar pathfinding graphtypes don't create nodes on older iOS devices whe...
To reproduce: 1) Download and open project2) Make sure that scripting backend is set to il2cpp3) Build and run for iOS4) Tap anywher... Read more
Fungus flowchart crashes Unity 5.2
To reproduce:1. Open attached project2. Start the scene3. Stop the scene4. Start the scene again5. Editor crashes Read more
[WebGL] Undocumented template restrictions
-e: WebGL Templates require LOADER_GLUE to be in 'index.html'; WebGL Template iframes make you rename files I created a WebGL templa... Read more
[WebGL] [Opera] Audio not playing
-e: see title -repro:--create scene that just plays an audio file--build and run in Opera--NOTICE the audio isn't played Read more
Build fails with IL2CPP error on long path name
-e: when building a project from a very long path name an IL2CPP error is thrown and the build aborts. -this is a different error fr... Read more
[ManagedPlugins] meta file ignored when importing plugins if library fol...
To Reproduce: 1. Open the attached project in batch mode:" Unity.app/Contents/MacOS/Unity -projectPath "/PluginFailLoad/" -quit -bat... Read more
[IL2CPP] T[] doesn't implement IList<T>
To Reproduce: 1. Run the attached project with IL2CPP (tested on iOS).2. Click the button, observe that 'PlayerDB[0] is IList<Pla... Read more
[IL2CPP] Native iOS function calls with more than 9 parameters don't wor...
To Reproduce: 1. Build the attached project for ARM64.2. Click the button to call _testing function from testing.mm.3. Observe that ... Read more
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