Search Issue Tracker
[Launcher] Home window does not load projects In Cloud
Home window does not load projects In Cloud Steps to Reproduce: Two team members did not have the cloud option in the project launc... Read more
The sample rate of animation imported to Unity is set 12.5fps if lower t...
How to reproduce: 1. Open the attached project 2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60) 3. S... Read more
ScrollRect vibrates with small, world space UIs
Reproduction steps: 1. Open attached "scrollrect_repro" Unity project. 2. Open and play "ScrollRect-UnitysVersion" scene. 3. Press ... Read more
Exceptions in OnPostProcessBuild scripts do not fail the build
Steps to reproduce: 1. Open the attached project 2. Build the only scene in it Expected behaviour: The build should fail as there ... Read more
[IMGUI] Having a menu item with a single character shortcut ignores it i...
Steps to reproduce: 1. Open the attached project 2. In the upper Menu bar click 'Tools' and notice that the menu item 'Test' is boun... Read more
[Dropdown][Standalone] Country list does not appear in build
How to reproduce: 1. Open the attached project 2. Open and play the "PlayThis" scene 3. Notice the dropdown getting filled with the ... Read more
[Orthographic] Game objects in scene view are clipped after use of pan tool
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select Pan tool and start to moving scene view 4. After some t... Read more
Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...
Steps to reproduce: 1. Open attached project 2. Open scene "Exmaple" 3. Select "Main Camera" and notice that Scale specified in Dra... Read more
[WebGL] Scroll wheel is more sensitive than in Editor or Windows Standalone
Reproduction steps: 1. Open attached project. 2. Open and play "test" scene. 3. Scroll the mouse wheel. 4. Notice the numbers in the... Read more
Crash if DestroyImmediate called under OnPreRender
Steps to reproduce: 1. Open attached project 2. Open scene "test" and select "GameObject" in the hierarchy 3. Check "Crash Me" chec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions