Search Issue Tracker

1
votes
Duplicate

[VR] Reflection probes lose depth when render path is set to Forward

VR

-

Apr 22, 2016

-

Version/s: 5.4.0b15

Steps to reproduce: 1. Download and open attached project "reflection_5_4_bug.zip" 2. Make sure that in Player Settings "Rendering P... Read more

2
votes
Not Reproducible

[GfxDevice][Substance] Race condition GfxDeviceWorker::WaitOnCPUFence, a...

Substances

-

Mar 11, 2016

-

Version/s: 5.3.3p3

Actual problem: race condition in the threaded GFX device CPU fence code. In particular, this code void GfxDeviceWorker::WaitOnCPUFe... Read more

1
votes
Fixed

[Audio] AudioClip.samples returns a wrong number of samples

Audio

-

Apr 01, 2016

-

Version/s: 5.3.4p1

Reproduction steps: 1) Open attached project 2) Select "Piano 15" clip in the project window 3) From the menu bar run Tools -> Audio... Read more

0
votes
By Design

[Shuriken] Negative scale on billboards does not make any changes to the...

Shuriken

-

Apr 26, 2016

-

Version/s: 5.4.0b15

Steps to reproduce: 1. Download and import attached project. 2. Open scene: test_2_Quads 3. Press play 4. Inspect particles (Top ro... Read more

2
votes
Not Reproducible

Crash when destroying a playable without unconnecting first

Director

-

Apr 26, 2016

-

Version/s: 5.4.0f3

Crash when destroying a playable without unconnecting first In the attached scene, run and press the Crash button. We call Destro... Read more

0
votes
Fixed

DownloadHandlerScript.CompleteContent is not called inspite of 'UnityWeb...

Networking

-

Apr 06, 2016

-

Version/s: 5.4.0b13

How to reproduce: 1. Open attached project 2. Open scene Test.unity 3. Play the scene - Note the error in the console: CompleteC... Read more

1
votes
Fixed

[iOS][InputField]Keyboard is reopened when switching between inputfields

uGUI

-

Apr 17, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open attached project 2. Open scene main.unity 3. Build to iOS and run 4. Click one of the Input Fields to bri... Read more

0
votes
Fixed

[Android][PS4] IL2CPP: classes duplicated from Standard Asset classes ar...

IL2CPP

-

Apr 22, 2016

-

Version/s: 5.3.3f1

Steps to repro: 1. Use attached repro project, ensure that scripting backend set to Mono 2. Build and run it on the device 3. On ap... Read more

0
votes
Fixed

Playables crash on cyclic graphs

Animation

-

Apr 26, 2016

-

Version/s: 5.4.0b15

Run the "Test Cycle" scene. We do not handle cycles in the graph so Mixer A -> Mixer B -> Mixer A crashes. We should detect and ref... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.