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Fixed in Unity 5.4.0

Votes

0

Found in

5.3.4f1

Issue ID

792497

Regression

No

Crash if more than 65535 game objects on exiting playmode/build

Asset Loading

-

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Priority: 2Necessary for shipping a final release

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Severity: 1Crash, freeze, data loss, work stops

Steps to reproduce:
1. Open attached project
2. Select "GameObject" in the hierarchy and make its "Count" field more than 65535 in inspector
3. Build and run the application
4. Close the application
5. Observe crash

Note: crash also appears if in the editor you turn to playmode and out of it more than two times. Stacktrace on crashing editor "0x00000001401D9704 (Unity) MemoryManager::Deallocate"

Tested with: 5.1.4f1, 5.2.4f1, 5.3.4f1, 5.4.0b17

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