Search Issue Tracker

Fixed in 5.4.0



Found in


Issue ID




Crash if more than 65535 game objects on exiting playmode/build

Asset Loading


Steps to reproduce:
1. Open attached project
2. Select "GameObject" in the hierarchy and make its "Count" field more than 65535 in inspector
3. Build and run the application
4. Close the application
5. Observe crash

Note: crash also appears if in the editor you turn to playmode and out of it more than two times. Stacktrace on crashing editor "0x00000001401D9704 (Unity) MemoryManager::Deallocate"

Tested with: 5.1.4f1, 5.2.4f1, 5.3.4f1, 5.4.0b17

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.