Search Issue Tracker

0
votes
Fixed

NavMeshAgent.hasPath is false when agent is crossing an OffMeshLink

AI

-

Jul 27, 2015

-

Version/s: 5.2.0b4

hasPath becomes false on OffMeshLink Run "test" scene in attached project. Agent is folowing to destination and there is an OffMeshL... Read more

0
votes
Fixed

[Android] Built apps don't work on devices with PowerVR SGX544 GPU

Android

-

Jul 28, 2015

-

Version/s: 5.2.0b4

Built apps don't work on devices with PowerVR SGX544 GPU: it either crashes or freezes at the start with the black screen. Read more

0
votes
Fixed

[5.2b4] [Webgl] - WWW() POST fails to recieve the .text response after s...

WebGL

-

Jul 28, 2015

-

Version/s: 5.2.0b4

-e: see title -repro:--load the built example (URL below)--inspect the POST response to see what the server sends back--NOTICE that ... Read more

10
votes
Fixed

Error when baking a lightmap if object has a material with crunched text...

Asset Loading

-

Jul 27, 2015

-

Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Open scene "Assets/Scene/TestScene.unity"3. Select "Quad" in hierarchy and in inspect... Read more

0
votes
Fixed
0
votes
Fixed

[Tegra] Objects in scene is rendered black on some nVidia Tegra devices

Android

-

Jul 28, 2015

-

Version/s: 5.2.0b4

Objects in scene is rendered black on some nVidia Tegra devices. Read more

0
votes
Not Reproducible

[Editor] 'Open project' doesn't work when opening project of same name, ...

Editor - Other

-

Jul 27, 2015

-

Version/s: 5.2.0b4

To Reproduce: 1. Create two identically named projects in different folder.2. Open one of them. Read more

0
votes
Fixed

After baking Terrain Occlusion and duplicating it, moving the duplicate ...

Terrain

-

Jul 28, 2015

-

Version/s: 5.2.0b4

To reproduce:1. Open attached project2. Open untitled scene3. Bake Occlussion Culling4. Duplicate the terrain5. Move the terrain wit... Read more

1
votes
Won't Fix

[D3D9] Update is stopped executing with Run In Background enabled under ...

Deployment Management

-

Jul 23, 2015

-

Version/s: 5.1.1f1

Steps to reproduce: 1. Open the attached project2. Build and run the scene with these settings (should be set by default):D3D9 Fulls... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.