Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b12
Issue ID
785852
Regression
No
Transition to an empty state with interruption source set to "Next State" doesn't remove player influence
Steps to reproduce:
1. Open attached project "785852.zip"
2. Open scene "Animator controller"
3. Run it
4. In game, press left mouse button to start wave animation
5. While waving, press left mouse button to transition to an empty state which should reset position of the hand
6. Notice that position isn't reset and the layer still influences the hand
Reproduced with: 5.3.4p5, 5.4.0b17
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error db grows on each build
- Android ARCore build fails with 2019.4 due to outdated Gradle
- [tvOS] Visual artifacts are present when Ambient Occlusion is enabled and Dynamic Resolution is reduced
- Texture Importer Inspector throws errors when a built-in texture inspector is overwritten in C#
- Invalid AABB error is thrown when moving a Particle with Velocity over Lifetime and Limit Velocity over Lifetime modules
Add comment