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Fixed in 2020.2.X

Votes

0

Found in

2020.2

2020.2.0a16

Issue ID

1262744

Regression

No

[URP][XR][Quest] Water looks bleached in MultiPass and the view is rendered with a stipple pattern on Multiview

XR SDK

-

Repro steps:
1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"
2. Build and Run on Quest

Actual: On Multiview Water looks bleached from different angles when moving the headset. On MultiPass the view is rendered with a stipple pattern

Reproducible with: 2020.2.0a19 URP 9.00 - preview.35

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