Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.2
2020.2.0a16
Issue ID
1262744
Regression
No
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rendered with a stipple pattern on Multiview
Repro steps:
1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"
2. Build and Run on Quest
Actual: On Multiview Water looks bleached from different angles when moving the headset. On MultiPass the view is rendered with a stipple pattern
Reproducible with: 2020.2.0a19 URP 9.00 - preview.35
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit 'background-size' property is not fully animatable
- Moving the Scrollbar via clicking no longer works after the first-click when page size is too small
- Elements in UI Builder Viewport are displayed incorrectly when Editor UI Scaling is set to 125%
- Prefab referencing a script is not shown in the Search window's Project tab when using "Find References In Project"
- Scroll view sensitivity remains unchanged when modifying the "--unity-metrics-single_line-height" value
Add comment