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[Shader Preprocessor] Errors report the file name and not the full path
STR: 1. Make a compilation error in any .hlsl that is not in the same folder as the shader that includes it. 2. Click on the error i... Read more
[Animation] The mute keyword is clipped in the Transition Inspector
In the Animation, the "Mute" keyword is clipped in the Transition Inspector only when the display resolution set to 125% or more. Re... Read more
[URP] Scene view is not rendered, errors are thrown
To reproduce: 1. Open Universal Rendering Examples project (https://github.com/Unity-Technologies/UniversalRenderingExamples/tree/ma... Read more
[Cloth] Reset functionality doesn't work for the "Capsule Colliders" and...
On resetting the Cloth component, "Capsule Colliders" and "Sphere Colliders" Properties not getting set to the default value. refer... Read more
Inserting Base in the Prefab Variant and Opening it causes errors in the...
When "Insert Base" is selected from the confirmation dialog while creating Prefab of a Prefab variant and then opening it asks to Sa... Read more
[Stacks] Interacting with HD graph settings UI deletes inactive master n...
Reproduces in 9.x.x/release as well (0f64e61b77) Repro steps: 1. Use a project with HDRP 2. Create a new HD Lit Shader 3. Right clic... Read more
Icons of the Player settings are not saved when PlayerSettings.SetPlatfo...
How to reproduce: 1. Open the attached project 2. Make sure that platform is set to Android in Build Settings 3. Select 'MyMenu' in ... Read more
[Stacks] Master Preview has no minimum size, can be shrunk down to nothi...
Also needs to be fixed in 9.x.x/Release. Repro steps: 1. Open Shadergraph 2. Click drag lower right corner of the Master Preview to... Read more
New Build menu item missing in Build dropdown in the Addressables Groups...
How to reproduce: 1. Open user's attached project 2. Go to Window -> Asset Management -> Addresables -> Groups 3. Press Build in Add... Read more
[HDRP] [DXR] Ray-traced reflection ignores changes with MaterialProperty...
How to reproduce: 1. Open the attached project named "Case_1263306" 2. Open the Test Scene 3. Enter Play mode 4. Observe the Quad an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used