Search Issue Tracker
By Design
Votes
0
Found in [Package]
2.0.3
Issue ID
1267214
Regression
No
WebGL Publisher package unavailable in Package Manager
Reproduction steps:
1. Open Unity Editor
2. In Package Manager window, search for "WebGL"
3. Observe results
Expected result: WebGL package is available
Actual result: WebGL package is unavailable
Reproducible with: 2020.1.0f1, 2020.1.1f1, 2020.2.0a20
Not reproducible with: 2018.4.26f1, 2019.4.7f1, 2020.1.0a1, 2020.1.0b15
Workaround:
Along with other invisible packages, you can still add it by editing your project manifest, or by typing in the package name under Add package from git URL in the Package Manager.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
Resolution Note:
Package is intentionally unlisted from the Package Manager, due to being either more experimental than production-ready, or else not under active development
https://forum.unity.com/threads/visibility-changes-for-preview-packages-in-2020-1.910880/