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Third Party Issue
Votes
0
Found in
2020.1.0a19
2020.1.0f1
2020.2
Issue ID
1266919
Regression
Yes
Editor crashes on block_remove when reimporting FBX file and Normals is set to Calculate in the Import Settings
Reproduction steps:
1. Open the user's attached "Bug Test.zip" project
2. Right-click on "level_trenchobject_tent_b_lod2" in the Project window to open context menu
3. Select Reimport
-- Observe the crash
Reproducible with: 2020.1.0a19, 2020.1.0f1, 2020.2.0a20
Not reproducible with: 2018.4.26f1, 2019.4.6f1, 2020.1.0a18
Top 5 lines of the stack trace:
0x00007FF7A594EF32 (Unity) block_remove
0x00007FF7A594F394 (Unity) tlsf_free
0x00007FF7A28AE7DA (Unity) DynamicHeapAllocator::Deallocate
0x00007FF7A28A9FD5 (Unity) DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate
0x00007FF7A288C837 (Unity) MemoryManager::Deallocate
<...>
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Resolution Note (2020.2.X):
Waiting for a fix for FBX SDK from Autodesk.