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crash after dragging a script component to its UnityEvent
Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Select "GameObject" in the Hierarchy 4. Drag its "Bad Behavior"... Read more
Unreadable asset deselects when it is selected after selecting another a...
Reproduction steps(GIF attached): 1. Open attached project. 2. Select "2" asset in the project view. 3. Select "1" asset. - "1" ass... Read more
TransformDirection and InverseTransformDirection operations are affected...
Reproduction steps: 1.Open the "bug.zip" project 2.Open the "Test" scene 3.Play the scene 4.Notice how TransformDirection and Invers... Read more
Unity crashes after changing graphics API from DX11 to DX9
Steps to reproduce: 1. Create a new Unity project 2. Close it 3. Delete "Library" and "Temp" folders 4. Open that project 5. Go to P... Read more
Crash in Animation::CreateAnimatorGenericBindings when attempting to use...
To reproduce: 1. Open attached project 2. Play scene 3. Editor crashes Reproducible: 5.5.0a2, 5.4.0f3 Read more
Substance material references are lost when changing build platforms
Repro steps(gif attached): 1. Open "New Unity Project" project 2. In build setting switch to another platform - Substance material ... Read more
The UI scales up in game view when moving the Game tab
Steps to reproduce: 1.Open attached project. 2.Open "main" scene. 3.Open "Game" tab 4.Drag "Game" tab to right and release it(take a... Read more
Shader keyword is not serialized in the material file
How to reproduce: 1. Open case_819900-Shaders.zip 2. Open scene "1" 3. Drag and drop "ToggleTest" shader on material "Test1" 4. Sel... Read more
Physics2D.Raycast() registers collision with EdgeCollider2D when camera ...
Game object with EdgeCollider2D does not collide with a Physics2D Raycast cast from screen point to mouse position when camera is se... Read more
Crash after selecting a substance material once build platform is switched
Repro steps: 1. Open "case_820207-New_Unity_Project" project 2. In build setting change platform 3. Exit build settings 4. In asset ... Read more
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