Search Issue Tracker

0
votes
Duplicate

[OSX] Crash on gpumInitializeIOData.cold.1 when baking lights in a Scene...

MacOS

-

Oct 25, 2019

-

Version/s: 2020.1.0a5, 2020.1.0a11

How to reproduce: 1. Open the "SampleScene" Scene in the user-supplied project 2. Wait for the lighting bake to begin 3. Observe the... Read more

0
votes
Won't Fix

[Android] Temp\gradleOut folder is not removed when project is built wit...

Mobile

-

Nov 12, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce: 1. Open QA-supplied project 2. Make sure that the "Stop Gradle daemons on exit" option is unchecked in Edit -> ... Read more

0
votes
By Design

Script Execution Order does not save other values when edited before the...

IMGUI

-

Nov 29, 2019

-

Version/s: 2018.3.0a4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Open attached project "Case_1201929" 2. Open Edit -> Project Settings -> Script Execution Order 3. Edit value o... Read more

0
votes
Fixed

[Terrain] [Lightmap] OpenRL error occurred: RL_INVALID_VALUE errors are ...

Terrain

-

Dec 02, 2019

-

Version/s: 2019.3.0b9, 2019.3.0f3

OpenRL error occurred: RL_INVALID_VALUE errors are thrown continuously on erasing the Painted holes. Steps to repro: 1. Create a ne... Read more

0
votes
By Design

[Android] Application.systemLanguage does not update after changing lang...

Mobile

-

Nov 29, 2019

-

Version/s: 2019.2.12f1, 2020.1

To reproduce: 1. Open attached project 2. Build and run to android device 3. Open the application and press the "Check system langua... Read more

0
votes
Fixed

Editor crashes/freezes when closing a custom Editor window that is refer...

IMGUI

-

Nov 27, 2019

-

Version/s: 2019.1.0a13, 2019.2, 2019.2.13f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-submitted project (EditorWindowRepro) 2. In the menu bar select Window > Bunnies 3. Two custom Edit... Read more

0
votes
By Design

[WebGL][.NET 4.x] String.IndexOf(String,StringComparison) method in Buil...

WebGL

-

Nov 30, 2019

-

Version/s: 2017.4, 2018.4.10f1, 2020.1

How to reproduce: 1. Open attached project ("WebGLRePro.zip") 2. Open Player Settings (File->Build Settings->Player Settings...) 3. ... Read more

0
votes
Fixed

[Android] App crash on start A6xCommandBuffer::DetermineRenderMode(unsig...

Mobile Graphics

-

Dec 02, 2019

-

Version/s: 2020.1.0a15

Steps to reproduce: 1)Open UnityHub and create a new 3D project 2) Switch platform to Android 3) Build and Run project on a device ... Read more

10
votes
Fixed

AssertionException: Assertion failure. Value was Null errors with Post-P...

Package: PostProcessing

-

Dec 02, 2019

-

Version/s: 2.2.2

Steps to reproduce: 1. Open supplied project 2. Open Scene "empty" 3. Press the recompile button (the location is sent by the user i... Read more

1
votes
Won't Fix

The color of the screenshot captured with CaptureScreenshotAsTexture is ...

Camera

-

Nov 12, 2019

-

Version/s: 2017.4, 2020.1, 2020.1.0a12

How to reproduce: 1. Open the project "case_1198055-screenshot" 2. Open the Scene "Testing" 3. Press the Play button 4. Select the G... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.