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Invalid effector for CustomOverlay attribute.
[Original Issue|https://support.ludiq.io/communities/5/topics/4947-invalid-effector-for-customoverlay-attribute] - Needs More Inform... Read more
Texture Assets are reimported when the launched Editor is recovering fro...
How to reproduce: 1. Open user-submitted project (TextureReImportTest.zip) 2. Open the Assets/Scripts/BreakTheTextures.cs script 3. ... Read more
[ShaderVariantCollection] Impossible to add a shader to SVC when the sha...
STR: 1. Create a new project 2. Add a shader from the Example section to the project: https://docs.unity3d.com/Manual/SL-GrabPass.ht... Read more
Duplicating object variable does not work
*Note:* [Original Issue|https://support.ludiq.io/communities/5/topics/5035-duplicating-object-variable-does-not-work] - Pending Revi... Read more
Generation causes EndLayoutGroup error (harmless)
[Original Issue|https://support.ludiq.io/communities/5/topics/2418-generation-causes-endlayoutgroup-error-harmless] - Posponed by La... Read more
[ShaderGraph] Material-sourced matrices don't work with SRP Batcher
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Cube GameObjects... Read more
Linux Standalone Player freezes when using a material with a shader that...
How to reproduce: 1. Open the user attached project (VulkanGrabPassRepro.zip) 2. In the Editor press Ctrl+B to build and run the pro... Read more
Crash on mono_method_signature_checked when selecting a Context Menu opt...
Reproduction steps: 1. Open attached project "1263906" 2. Open scene "SampleScene" and script "AbstractClass" 3. In the Hierarchy, m... Read more
URP performance regression on some Mali devices
To reproduce: 1. Open the project attached in the comments with 8.2 package; 2. Switch graphics API to OpenGLES3; 3. Build and run o... Read more
Editor crash when creating compound colliders using DOTS
Reproduction steps: 1. Open the attached project ("case_1264101-VR_Building_Project_DOTSRepro") 2. Open "SampleScene" scene 3. Enter... Read more
All about bugs
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