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"Element [Element name] has no registered factory method." error is thro...
Reproduction steps:1. Open the "IN-45969.zip" project2. Open "Assets/UXML/MyUXML.uxml"3. Open the Project tab in the Library section... Read more
HLSLcc fails to accurately write to out value when writing multiple time...
How to reproduce:1. Open the “WebGL_Shader_Bug“ project2. Open the “SampleScene”3. Enter Play Mode and observe the Game view4. Switc... Read more
Dirty Asset Import Settings are not applied when using ModelImporter.Sav...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu, select Example > Change Settings Editor3. In the Chan... Read more
Crashes on the Editor when building the project for Android platform
Reproduction steps:1. Open the attached project “ReproProject”2. Build the Project for Android3. Observe the build process Expected ... Read more
"Assertion failed on expression: 'IsNormalized(Vec3FromPx(direction))'" ...
How to reproduce:1. Open the attached user “RaycastErrorSample.zip“ project2. Open the “RaycastErrorScene“ Scene3. Enter Play Mode E... Read more
CPU usage display is not toggled when toggling it in AudioMixerGroupCont...
Reproduction steps:1. Open the “AudioCPUUsage“ project2. Expand the “AudioMixer“ asset and select “Master“3. In Inspector, right of ... Read more
Changes to material color don't reset when exiting the animation preview
How to reproduce:1. Open the attached user “HDRBug.zip“ project2. Open the “SampleScene” Scene4. Open the Animation window (Window&g... Read more
EditorApplication.focusChanged isn't triggered when the Editor is minimi...
How to reproduce:1. Open the attached user “EditorAppFocusBug.zip“ project2. Open the “SampleScene“ Scene3. Minimize the Editor by p... Read more
Light Probe GPU memory is not deallocated when cancelling a bake
Steps to reproduce: Open any scene Open the Task Manager and view your GPU memory utilization Add some probes Crank the lighting set... Read more
Editor visual glitches appear when moving GameObject with Reflection Pro...
Reproduction steps:1. Open the attached "GlitchRepro" project2. Open “Assets”/Scenes/SampleScene.unity scene3. In the Hierarchy wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GUI Error: Invalid GUILayout state in ConsoleWindow view" and "NullReferenceException" errors are thrown when pinging GameObject in inactive Hierarchy from Console
- Crash on profiling::Dispatcher::AcquireFreeBuffer when the Editor's profiler session acquires a new dispatch buffer to emit UI events
- [XRIT] CurveVisualController causes "Invalid AABB" and "IsFinite(distanceForSort)" errors when startup endpoint equals origin
- Building with -nographics breaks VFX Graph Position (Depth) as an Operator
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream