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7
votes
Fixed

[Addressables] Sprites packed in Sprite Atlas become white after loading...

Package: Addressables

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Jul 18, 2019

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Version/s: 1.1.5

How to reproduce: 1. Open the attached "project-addresables.zip" project 2. Build Player Content in Window > Assets > Asset Manageme... Read more

0
votes
Won't Fix

AudioClip returns the wrong length and sample count in Play mode when au...

Audio

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Jun 21, 2019

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Version/s: 2017.4.27f1, 2019.3

To reproduce: 1. Open attached project 2. Open Test scene and press Play 3. Check console Actual result: The length and sample coun... Read more

0
votes
Duplicate

UI Elements - List entries are not highlighted when selected

Themes

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Jul 22, 2019

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Version/s: 2019.3.0a10, 2019.3.0a11

When viewing a list, selecting an entry in the list won't highlight it. This makes it really hard to see which entry you have select... Read more

0
votes
Not Reproducible

Game View - The Scale value string is truncated

Scene/Game View

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Jul 22, 2019

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Version/s: 2019.3.0a10, 2019.3.0a11

The text used for the Game View Scale value is currently truncated due to increasing the string length (both an increase in decimal ... Read more

0
votes
Fixed

Player.log is created when Use Player Log option is disabled in Standalo...

Build Pipeline

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Jul 16, 2019

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Version/s: 2019.1.0a1, 2019.1.0a14, 2019.1.10f1

How to reproduce: 1. Create a new project 2. Set "User Player Log" to false in Project Settings > Player > Standalone Player Options... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "Nunit_case" 2. Go to Window -> General -> Test Runner 3. Run any of the given tests ... Read more

0
votes
Fixed

Projects built with Mac produce blinking black screen when opened

Package: Scriptable Render Pipeline HD

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Jul 23, 2019

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Version/s:

Steps to reproduce: 1. Open an empty project on Mac or HDRP template 2. Add HDRP via package manager (if new project) 3. Run HDRP wi... Read more

4
votes
Fixed

CallbackContext is not called when two buttons are pressed or released

Package: Input System

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Jul 20, 2019

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Version/s: 0.9.0

How to reproduce: 1. Open attached project "RagdollGame.zip" and scene "SampleScene" 2. Enter Play mode 3. Press W and D at the sam... Read more

0
votes
Fixed

[TMP] Incorrect Inspector window layout when selecting a Sprite Asset

Package: TextMeshPro

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Jul 22, 2019

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Version/s: 1.0.21

Steps to reproduce: 1. Open QA-supplied project 2. Select Project -> Assets -> Concrete-Texture-7_2048x 3. Inspect the Inspector win... Read more

0
votes
Fixed

[XR][Android][URP] Shadows are not rendered on android devices with Sing...

URP Features

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Jul 22, 2019

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Version/s: 2019.3.0a7

Shadows are not rendered on android devices with SinglePass. 1. Open attached project. 2. Open "BakedLighting" scene. 3. Switch pla... Read more

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