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Fixed in 2019.4.X, 2022.1.X

Votes

35

Found in

2019.4

2020.3

2020.3.26f1

2021.2

2022.1

2022.2

Issue ID

1399549

Regression

No

[Android] Shader Graph with Screen Position Raw Mode node shows Default Mode when Camera projection is set to Orthographic

ShaderGraph

-

How to reproduce:
1. Open the attached "1399549_Repro.zip" project
2. Build And Run the "shader" Scene

Expected results: The cube is purple
Actual results: The cube is yellow

Reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.27f1), 12.1.4 (2021.2.10f1), 13.1.5 (2022.1.0b6), 14.0.0 (2022.2.0a3)

Reproducible on:
VLNQA00391, Xiaomi Redmi 9A (M2006C3LG), Android 10, CPU: MediaTek Helio G25 (MT6762G), GPU: PowerVR Rogue GE8320
VLNQA00286, Meizu Pro 5 (PRO 5), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00313, Huawei Y6 Ⅱ Compact (HUAWEI LYO-L01), Android 5.1, CPU: MediaTek MT6735, GPU: Mali-T720
----------, Oppo Reno Z 中国版 (PCDM10), Android 11, CPU: NOT FOUND, GPU: PowerVR Rogue GM9446

Not reproducible on:
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
iPhone 6 (iOS 12.4.8)
iPhone 12 Mini (iOS 14.1)
iPhone 13 (iOS 15.0)
iPad Air 4th Gen (iOS 15.2.1)
Windows Standalone

Note:
- The issue has been reproduced with OpenGLES3 and Vulkan

  1. Resolution Note (2022.2.X):

    Although this inconsistency is not expected and something we plan on investigating further, the raw mode is not guaranteed to be stable across all environments and platforms. The Default settings should provide the necessary operations to achieve a cross-platform output.

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