Search Issue Tracker
Fixed in 0.3.1-preview
Votes
1
Found in [Package]
0.3.0-preview.1
Issue ID
1264101
Regression
No
Editor crash when creating compound colliders using DOTS
Reproduction steps:
1. Open the attached project ("case_1264101-VR_Building_Project_DOTSRepro")
2. Open "SampleScene" scene
3. Enter Play mode
4. Using mouse attach multiple cubes to each other (video: "VH4ULNxdKm.mp4")
Expected result: Editor does not crash
Actual result: Editor crashes on:
HP_UnlockPlugin
HP_ProcessStep
92443126A0D34A67
Reproducible with: 2019.4.5f1, 2020.1.0f1, 2020.2.0a18 (0.2.2, 0.3.0-preview.1)
Could not test with: 2018.4.25f1 (Unity Physics and Havok Physics not available)
Comments (1)
-
davidus2010
Jul 21, 2020 09:35
After some more testing, it turns out the issue always occures when the 18th cube is placed.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Resolution Note (fix version 0.3.1-preview):
Fixed with Havok Physics for Unity 0.3.1 (2019.4.6f1)