Search Issue Tracker
Bolt does not launch
<p>The Setup Wizard does not launch in Unity 2019.2.14f1 Personal <DX11></p> <p>The Tool menu does not launch too.</p> <p... Read more
InputSystem.onDeviceChange triggers multiple calls with different InputD...
How to reproduce: 1. Open the attached project (case-1257662.zip) 2. Enter Play Mode 3. Make sure to disable the 'Collapse' option i... Read more
[Android][URP][Vulkan] HDR, MSAA and Camera Stacking results in renderin...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1265267.zip" project 2. Switch the build target to Android 3. B... Read more
[XR SDK][OCULUS] Stereo Rendering Mode reverted to Multi Pass after exit...
Reproduction steps: 1. Open attached project ("XRPluginOculusBugReport.zip") 2. Open Oculus XR settings (Project Settings->XR Plug-i... Read more
Windows build freezes when switching between ExclusiveFullScreen and Ful...
Reproduction steps: 1. Open the attached project ("case_1265095-ExclusiveFullscreen.zip") 2. Make a Standalone (Windows) build and r... Read more
.net 4.0 runtime on macOS is missing system libraries
Opening the attached project on macOS using Api Compatibility .Net 4.x I get a number of system.drawing errors. It seems that Unity ... Read more
[Critical] HLSLcc uses an incorrect variable in an if statement when the...
How to reproduce: 1. Open the attached project "1242345.zip" 2. Open the "Test" Scene 3. Open the "Test.compute" Compute Shader by s... Read more
AsyncGPUReadback can leak memory under certain circumstances.
If you first read back into a native array, then do a normal readback, the normal readback can leak memory, if it reuses the request... Read more
[iOS][Metal] Screen is black when the Scene has multiple cameras with De...
How to reproduce: 1. Open the attached 'TestProject.zip' project 2. Build for iOS and open the Xcode project 3. Deploy Xcode project... Read more
[HDRP] Decals on transparent materials don't refresh when the textures a...
How to reproduce: 1. Open the attached project "decalBug.zip" 2. Open "SampleScene" Scene and observe the Scene View 3. In the Proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture