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Havok plugin for iOS broken
Havok plugin for iOS is broken. Read more
Freeze/Crash on HP_UnlockPlugin when Solver Iteration Count is set to mo...
How to reproduce:1. Open the attached project "Case_1231721" and load scene "2b1. Motion Properties - Mass"2. In the Hierarchy selec... Read more
Editor crash when creating compound colliders using DOTS
Reproduction steps:1. Open the attached project ("case_1264101-VR_Building_Project_DOTSRepro")2. Open "SampleScene" scene3. Enter Pl... Read more
PostCreateContactJacobians callback doesn't work properly when using Hav...
How to reproduce it:1. Open the user's attached project2. Load '5f. Change Surface Velocity - Havok' from 'Assets' folder3. In the H... Read more
Crash on entering Play mode when Havok Visual Debugger is open but disabled
How to reproduce:1. Open the user's attached project2. Enable Jobs>Burst>Enable Compilation3. Select "_havok-config gob" in th... Read more
[Havok Physics] GameObjects stuck in the middle of the moving part when ...
How to reproduce it:1. Open the user's attached project 'PhysTest.zip'2. Open 'NewScene' scene from 'Assets' > '_Project'3. Enter... Read more
[M1] "DllNotFoundException: HavokNative assembly" error appears when ent...
How to reproduce:1. Open the attached “Physics.zip“ project2. Open the “Pyramids” Scene and enter Play Mode3. Observe the Console wi... Read more
Crash on tlsf_free when running Havok scene with profiler
Reproduction steps:1. Open the attached project “HavokCrash”2. Open the “Assets/Scenes/Test1” scene3. Open Window → Analysis → Profi... Read more
Editor freezes when handling Havok collision interactions between a thin...
How to reproduce:1. Open the attached “IN-89005“ project2. Open the “SampleScene“3. Enter Play mode4. Use the WASD keys to move arou... Read more
GameObjects remain static when updating constraints of PhysicsJoint with...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, unde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used