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Fixed
Votes
0
Found in [Package]
1.4.11
Issue ID
UVSB-705
Regression
No
Invalid effector for CustomOverlay attribute.
Original Issue - Needs More Information
----
Just bought Bolt and I'm already having an error... It seems to be related to the Graph window. I press Play and I get this error:
{code:java}
Invalid effector for CustomOverlay attribute.
System.Attribute:GetCustomAttributes(MemberInfo, Boolean)
Ludiq.AttributeCache:.ctor(MemberInfo)
Ludiq.AttributeUtility:GetAttributeCache(MemberInfo)
Ludiq.AttributeUtility:HasAttribute(MemberInfo, Boolean)
Ludiq.<>c:b__9_0(Type)
System.Linq.WhereEnumerableIterator`1:MoveNext()
Ludiq.SingleDecoratorProvider`3:MapAttributeTypes()
Ludiq.SingleDecoratorProvider`3:.ctor()
Ludiq.GraphContextProvider:.ctor()
Ludiq.GraphContextProvider:.cctor()
Ludiq.XGraphContextProvider:Context(GraphReference)
Ludiq.GraphWindow:set_reference(GraphReference)
Ludiq.GraphWindow:b__54_0()
Ludiq.PluginContainer:add_delayCall(Action)
Ludiq.GraphWindow:OnEnable()
{code}
Bolt Version:
1.4.11
Unity Version:
2019.2.0f1
Platform(s):
PC - Windows 10
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Resolution Note:
This was an animation.rigging package issue. It has been fixed in version 0.2.7-preview: https://issuetracker.unity3d.com/issues/invalid-effector-for-customoverlay-attribute-error-is-thrown-when-getting-assembly-types-custom-attributes
Steps to reproduce:
Install animation.rigging package 0.2.6-preview.
Observe the issue in the console
To fix it just install 0.2.7-preview or newer version.