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Camera using temporary RenderTexture breaks on the last frames(Frame Deb...
Steps to reproduce: 1) Download attached project 'Unity56StencilBug.zip' and open in Unity 2) Open scene 'MainBugger' and press Pla... Read more
Learn projects do not let you choose a location to save the project
This is problematic because the main disk can often be a (low space) SSD. it can be "Kept" later, but the option should be present t... Read more
Crash in "AudioSource_CUSTOM_SetCustomCurve" When AnimationCurve is set ...
To reproduce: 1. Open attached Unity project "Crash.zip" 2. Open "crashScene" scene 3. Go into Play Mode Result: Unity crashes inst... Read more
An error occurs after deleting one gameObject and recording another in t...
Reproduction steps: 1. Open the attached project "TimelineArgumentNullException.zip"; 2. Open the "Main.unity" scene; 3. Make sure t... Read more
NullReferenceException error when starting play mode with Viewport active
To reproduce: 1. Open an attached Unity project "nullreference.zip" 2. Open "test" scene 3. Go into Play mode 4. Observe console Re... Read more
[UI] Enabled Image after position change appears in the old spot while e...
How to reproduce: 1. Create new project 2. Create UI -> Image 3. Disable Image in Inspector window and change position 4. Enable Ima... Read more
[macOS] Dock launcher does not launch Editor after being minimized when ...
If the editor is minimized to the dock, clicking on the dock icon does not restore the editor. The expected behavior is that the edi... Read more
"MissingMethodException" Error When Selecting default Text Mesh Pro GUI ...
To reproduce: 1. Open attached Unity project "TMP Bug Crusher.zip" 2. Open "main" scene 3. In the hierarchy, navigate to Canvas --> ... Read more
[UNET] Player is not spawned when the scene is played a second time
Steps to reproduce: 1. Open user attached project (BoringProject) 2. Open simplecube.unity scene 3. Play the scene 4. Notice that a ... Read more
Rendering a mesh using different vertices with same uv-coordinates rend...
To reproduce: 1. Open the project, attached by the user (SameUVWithPointFilter.zip) 2. Open the "MainScene" scene 3. Enter Play mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Graphics.DrawProcedural doesn't work like in DX11 when used with DX12
- [Quest 2] Running Entities Graphics/BatchRendererGroup under Vulkan results in a frame rate drop compared to OpenGLES 3 and causes Tile Binning to cost more
- Filters dropdown: Window doesn't rescale on items collapse
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode