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0
votes
Not Reproducible

[DirectX12][PostProcessing] Using DirectX12 and Ambient Occlusion from P...

Package: PostProcessing

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Sep 19, 2019

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Version/s: 2.2.2

Reproduction steps: 1. Open "1185474_minimal_2.zip" project 2. Enter play mode 3. Open the "Stats" tab 4. Note the FPS 5. Select "PO... Read more

0
votes
By Design

HDRP ShaderGraph 'Double-Sided' option does not affect the mesh when HDR...

Package: Scriptable Render Pipeline HD

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Nov 20, 2019

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Version/s: 6.9.0 - 7.1.5

Reproduction steps: 1. Open the attached project named Case_1199719 2. Open the Sample Scene 3. Observe the 2 Quads in the Scene Ex... Read more

0
votes
Fixed

[HDRP] Baked lighting is not cleared after opening a new scene

Package: Scriptable Render Pipeline HD

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Nov 22, 2019

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Version/s: 7.1.6

Reproduction steps: 1) Open HDRP template or other project 2) Bake lighting 3) Open new scene 4) Delete all gameobjects and add a n... Read more

3
votes
By Design

[Mobile] Crash on UnloadAssetBundle when calling AssetBundle.Unload()

Mobile

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Nov 22, 2019

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Version/s: 2017.4, 2018.4.12f1, 2020.1

How to reproduce: 1. Open the "AssetBundleUnload.zip" project with iOS or Android platform 2. Assets > Build AssetBundles 3. Build &... Read more

0
votes
Fixed

[ShaderGraph] Mesh Outputs in the VFX graph don't render correctly when ...

Package: Visual Effect Graph

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Nov 22, 2019

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Version/s: 6.9.2

Repro steps: 1. Open the attached package 2. In the game view, observe that the capsule on the left only shows partially Expected o... Read more

1
votes
Fixed
0
votes
Won't Fix

Vertical line artifacts in UIElements control

UI Toolkit

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Nov 08, 2019

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Version/s: 2019.3.0b9

With NVIDIA GTX 1050 or GTX 1060 GPUs on D3D11, vertical line artifacts may appear and persistently cover parts of the editor window... Read more

1
votes
By Design

Unity project names are missing in Visual Studio 2017 when attaching wit...

CodeEditors

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Nov 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.1f1, 2019.3, 2020.1

Steps to reproduce: 1. Download and open attached Unity project 2. Create a new Unity project and open it aswell 3. Using "Visual St... Read more

1
votes
Fixed

GameObjects with colliders have inaccurate collision with Terrain

Physics

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Nov 23, 2019

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Version/s: 2019.3.0a5, 2019.3.0b12, 2020.1.0a1

Steps to reproduce: 1. Open attached Unity project 2. Open "SampleScene" scene 3. Press Play Expected outcome: Cube lands on the ve... Read more

0
votes
Fixed

[Mobile][Unity Remote 5] Accelerometer input doesn't refresh when reente...

Mobile

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Nov 22, 2019

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Version/s: 2017.4, 2019.1.9f1, 2020.1

How to reproduce: 1. Open the attached UnityRemote_746345.zip project 2. Open the Sample Scene 3. Go to Menu bar-> Edit-> Project Se... Read more

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