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Crash without a Stacktrace when building a Scene Asset Bundle within the...
Reproduction steps:1. Open the “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the top menu, select Builder... Read more
[Android][Windows] Pointer Input Action Binding gives wrong values when ...
Reproduction steps:1. Open the attached project “InputProject”2. Build and run the Project on Android or Windows Standalone3. Tap fe... Read more
[PICO] [Android] Player crashes at launch when VK_EXT_debug_utils extens...
Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Open the “/Assets/Scenes/3D-over-under.unity... Read more
Crash on <unknown> <0xffffffff> when running a test with Burst Compilati...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window ( Window > General > Test Runner)3. In ... Read more
[HDRP] [Cinemachine] UITK and TMP elements are flickering in Play Mode w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[VFX] Incorrect behaviour of property gizmos
Reproduces on: 2023.2.0a22,, 2021.3.23f1, 2022.3.4f1 Steps to reproduce: 1) Open attached project 2) Open the test scene and open th... Read more
Action Maps don't have rename selection from right click menu
How to reproduce:1. Open/create any project and install Input System package2. Create -> Input Actions and open it3. Create a new... Read more
Expand/Collapse settings don't do anything when selected in Action Maps
How to reproduce:1. Open/create any project and install Input System package2. Create -> Input Actions and open it3. Right click ... Read more
Empty Control Scheme names break Input Actions selections
How to reproduce:1. Open/create any project and install Input System package2. Create -> Input Actions and open it3. Create a new... Read more
An incorrect platform for OpenXRFeatureBuildHooks is used when doing a C...
How to reproduce:1. Extract the attached project "OpenXRBuildBug.zip"2. Delete the Library folder in the project folder3. Open the t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds