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Director losing timelines
note: was not able to repro how the sequence asset got corrupted, but this project and repro shows the corrupted/no timleline sequen... Read more
[Shuriken] Size over lifetime works only for X axis when 3D start size i...
Steps to reproduce: 1. Download and import attached project. 2. Open scene main. 3. Press play or simulate particle system in edito... Read more
Navmesh is stripped when building to iOS
How to reproduce: 1. Open attached project 2. Select scene SampleScenes/Scenes/CharacterThirdPersonAI.unity in the project window 3... Read more
"Constant Physical Size" option does not produce consistent/accurate res...
How to reproduce: 1. Open attached project 2. Open scene Scene.unity - Note how the square which says '2cm' in the bottom right co... Read more
[Android] [IL2CPP]App crashes while serializing jagged array using JSON ...
To reproduce: 1) Open attached project and "JSONTests" scene 2) Make sure Scripting Backend is set to IL2CPP in Player Settings 3) B... Read more
[SkinnedMeshRenderer] Incorrect bounds when 'Update When Offscreen' is c...
Reproduction steps: 1) Open users attached project 2) Open "Hub_BugTest" scene 3) Find "EV_Rig:EV_High" object in hierarchy (All Hub... Read more
[Shaders][5.4 regression] UnityCg.cginc - _Object2World compile error (s...
_Object2World compile error in Unity-chan models pack. 5.3 works, 5.4 does not. Read more
[Shuriken] [TextureSheetAnimation] [FrameOverTime] All the frames are re...
Reproduction steps: 1. Open attached project. 2. Open "birds" scene and select "lobby_birds_prefab" game object. 3. Notice that "Tex... Read more
[DeveloperAnalytics] UserID is set to "anonymous" for signed in user
For same session UserID is send as 'anonymous' and ID for signed in user. To repro: 0. The issue is floating, so you'll need to try... Read more
[WSA] Assembly converter fails when building for Universal 10 platform
Getting error when buildig to WSA Universal 10 paltform: UnityException: Failed to run assembly converter with command -metadata=0 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The dithering node returns a blocky effect when the Render Scale is set to some values below 1
- [Android Module] Unity double writes files in the "StreamingAssets" folder when they are deleted using "IPostGenerateGradleAndroidProject" after the Grandle project is generated
- IndexOutOfRangeException and InvalidOperationException when clicking on the HTML log in the Console
- Warnings "Attempting to draw with missing bindings" are logged when opening the HDRP VFX Template Sample Scene
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes