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[HDRP] SetRenderTexture called on property errors on saving DefaultCompo...
SetRenderTexture called on property errors are thrown continuously on saving DefaultCompositionGraph after assigning Sample Virtual ... Read more
[HDRP] New DefaultCompositionGraph created every time on selecting Compo...
New DefaultCompositionGraph is created every time on -Deleting already assigned DefaultCompositionGraph -Or Selecting None from Asse... Read more
[Light][Improved Prefab] Changes do not apply to the prefab if saving it...
Changes do not apply to the prefab if saving it from Modified Component from the burger button Steps to Repro: 1. Create a Project ... Read more
[IMGUI] Options disappear on resizing console window
Options present in console window disappear on resizing the window Steps to repro: 1. Create a New Project 2. Resize the console wi... Read more
[Legacy Cubemap] NullReferenceException is thrown on selecting 2DTexture...
[Legacy Cubemap] NullReferenceException is thrown on selecting 2DTexture in Legacy Cubemap. In Legacy Cubemap NullReferenceExceptio... Read more
[HDRP] [DXR] Ray-traced reflection ignores material animation
How to reproduce: 1. Open the attached project named "Case_1263376" 2. Open the Test Scene 3. Enter Play mode 4. Observe the Quad an... Read more
[IMGUI] "Extent of world bound" button is overlapping with the "World Su...
[IMGUI] "Extent of world bound" button is overlapping with the "World Subdivisions" button in Project settings. In the Physics set... Read more
[HDRP] Sun icon is clipped in Look Dev window on creating new Environmen...
Sun icon is clipped in Look Dev window on creating new Environment Settings Steps to Repro 1. Create a new Project in HDRP Templat... Read more
[GPU Instancing] Switching shaders with wrong vertex streams can lead GP...
Repro steps: 1. Create a particle system and set a large capacity/emission count (at least 1,000 particles) 2. In the Renderer, set ... Read more
[HDRP] Transmittance Preview is not getting updated on Resetting Foliage...
Transmittance Preview is not getting updated on Resetting Foliage and Skin Steps to Repro: 1. Create a new Project in HDRP Template... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Subgraph block property value is not passed through to the main graph
- Button OnClick event remains the same when the selected function is changed to private
- [DX12] Crash on ShaderLab::SubProgram::Compile or freeze when compiling a specific Ray Tracing shader
- [Android] [OpenGLES3] Some of the shadows are not rendered when deployed with OpenGLES3 Graphics API on Android
- Ghosting around GameObjects while moving when using Fast Approximate Anti-aliasing (FXAA)