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[HDRP] Baked reflection probe causes the scene to always be marked as dirty
How to reproduce: 1. Open the attached "ReflectionProbeSave.zip" project 2. Open "SampleScene" and notice that it's marked as dirty ... Read more
Changing Light's Type changes unit of measurement but keeps the same In...
Reproduction steps: 1. Create a new HDRP Template project 2. Create empty GameObject and attach a Light Component to it 3. Change Li... Read more
[macOS] An exception catchpoint can't be created when catching non-Syste...
How to reproduce: 1. Open the user attached project 2. Open the 'Test' script in Visual Studio 3. Attach the debugger to Unity 4. In... Read more
[XR] Left eye renders right eye's view and the right eye does not render...
How to reproduce: 1. Open the attached "1191634.zip" project 2. Open "SampleScene" 3. Enter Play mode and set the Game view to show ... Read more
UnityException error is thrown on creating material preset of any Renderer
UnityException error is thrown on creating material preset of Tilemap Steps to repro: 1. Create a new project. 2. GameObject > 2D O... Read more
[Input System] Path Input field text is clipping under Binding in the pr...
Path Input field text is clipping under Binding in the properties section Steps to repro: 1. Create a new project. 2. Window > Pack... Read more
Editor crash on GameObject::ActivateAwakeRecursivelyInternal when openin...
How to reproduce: 1. Open user attached project "CrashOnOpenProject.zip" Expected result: Project opens without crashing Actual res... Read more
Editor crashes on SoundManager::FlushDisposedSounds when opening a speci...
How to reproduce: 1. Open the project 2. Click No if a window pops-up asking to update AssetDatabase to V2 -- Observe the crash Rep... Read more
Building through batch mode fails if a script was deleted outside of the...
Reproduction steps: 1. Open and Exit "UnityIssue726318.zip" project 2. Delete any script (Advert.cs) 3. Run Unity with the command ... Read more
[Prefab][Terrain] Message displayed for changes made in Terrain settings...
A message is displayed in the override window, "The inspector tab is not the active Terrain inspector, paint functionality disabled"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection