Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.2f1
Issue ID
777966
Regression
No
Setting connectedBody to null on OnJointBreak crashes Unity at physx::Sc::ConstraintSim::checkMaxForceExceeded
Steps to reproduce:
1. Open attached project
2. Open scene "breakingrope"
3. Run it
Note: Once connectedBody is ste to 0 Unity crashes at physx::Sc::ConstraintSim::checkMaxForceExceeded
Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.3p3, 5.4.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
Add comment