Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.2f1
Issue ID
778125
Regression
No
PolygonCollider2D is reshaped if sprite is dragged into the public field of the script
Steps to reproduce:
1. Open attached project "778125.zip"
2. Open scene "repro"
3. In hierarchy, select GameObject
4. Notice that it has two components: PolygonCollider2D and Test script with public field that accepts Sprite
5. Drag "sprite" from project tab to the Sprite field of the Test script
6. Notice that PolygonCollider2D is reshaped
Note: this doesn't happen if:
1. In inspector, Test component is higher than PolygonCollider2D component
2. Sprite isn't added by drag and drop but rather by using "Select Object" window
Workarounds:
1. Make sure that Test script is higher than PolygonCollider2D
2. Add sprite not by dragging it in but by using "Select Object" window
Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.3p3, 5.4.0b9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when attempting to remove a binding in the UIBuilder for a UxmlObjectReference
- Missing script error when clicking “script” link in Cave scene’s Water Sample Description
- [VFX Graph] Set Position Shape Gizmo isn't refreshed after shaper switch
- NullReferenceException is thrown when trying to access volumeStack from the HDCamera class
- Visual artifacts appear when using an Orthographic camera with a Reflection Probe
Add comment