Search Issue Tracker
Aspect Ratio Fitter UI script does not update during certain resolution ...
To reproduce: 1. Open attached project 2. Open "AspectRatioFitterBug" scene 3. Play the scene 4. Set aspect ratio to 4:3 5. Set aspe... Read more
[OpenGL] Dragging any window throws error: Trying to read pixels out of ...
Steps to reproduce: 1. Move any window (Hierarchy, Game, Scene view etc.) 2. Inspect the console Actual result - Error message app... Read more
[iOS] xCode crashes when "Resources tags" tab is opened
To reproduce: 1. Open attached project 2. Switch build platform to iOS 3. In the Player settings enable "Use on demand resources" 4.... Read more
[WSA] Cannot deploy project with C# projects if scripts are located in "...
Reproduction steps: 1. Open the attached project (it has an empy script in the "Resources" folder) 2. Build to a folder 3. Try to r... Read more
No text shown on Button and InputField elements
1. What happened Upgraded my project from 5.3.3p2 to 5.3.3p3 and one of the scenes had missing text on Button and InputField element... Read more
[Asset Import] Adding an assembly file in the asset directory not via un...
- Launch the project in unity - Open the assets folder in the local disk - Copy the assembly file (sonicbloom.dll) and paste a copy... Read more
[Bug reporter] Canceling preview before it completes causes the bug repo...
- Launch bug reporter - Click on preview - Click on cancel Note that the bug reporter becomes unresponsive for sometime. Read more
Deleting parameter which is used by transition from "Any State" doesn't ...
Steps to reproduce: 1. Open attached project 2. In Animator window, inspect TestController 3. Notice that there's transition "Any S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node