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[WebGL] Downloading large asset bundles through WWW freezes WebGL builds
Repro steps: 1) Open attached project "WebGLBundleTest" 2) From the menu bar, select Build > Build Asset Bundles 3) Build the projec... Read more
Drastic color shift in skybox using EXR skybox after unity 5.4.0b8
Morten M. called my attention to an unexpected change in how EXR color values appear in cubemap skyboxes in trunk versus Unity 5.4.0... Read more
Cannot change clip in animation window if selection is locked
Cannot change clip in animation window if selection is locked. 1. Create a game object. 2. Open Animation Window and create a new c... Read more
Changing clip in Animation Window does not update scene view.
Changing clip in Animation Window does not update scene view. 1. Open attached project. 2. Open scene "2 animation reskinning". 3. ... Read more
Particle renderer using Mesh is not affected by Material Property Block
Steps to reproduce: 1. Open attacked project 2. Open block_test scene. Run the game 3. There are 2 particle systems in the scene, b... Read more
[OS X] Game is always running in background if Standalone build was mini...
1. Open attached project 2. Make sure 'Running in Background' option is turned off for Standalone platform (File -> Build Settings -... Read more
Custom cursor looks corrupted or invisible on Mac and Windows Standalone...
1. Open attached project 2. Go File -> Build Settings -> Player Settings -> PC, Mac & Linux Standalone 3. Build and run the project ... Read more
[Inspector] Network components' help buttons links to MonoBehavior in docs
Steps to reproduce: 1) open any/new unity project 2) add NetworkManager component (or any other Networking component e.g. NetworkIde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected