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[Android] MeshRenderingData::PrepareDraw causes a crash on a Player
How to reproduce:1. Open the attached “IN-41474” project2. In the Build Settings enable Development Build3. Build the project and in... Read more
Freeze when EditorUtility.UnloadUnusedAssetsImmediate() is called when q...
Reproduction steps:1. Open the attached “BugReport” project2. Close Unity Editor Expected result: Unity Editor closes properlyActual... Read more
Types from serialized references on Prefabs are not updated when moving ...
Reproduction steps:1. Open the attached “1563442.zip“ project2. Move the “CustomPassTest.cs” Script to the “Assembly1" folder3. Sele... Read more
The highlighting on Layer Collision Matrix isn't working after entering ...
How to reproduce:1. Open the user-attached project “Bug Test”2. Open Project Settings → Physics2D → Layer Collision Matrix3. Enter a... Read more
Public array value fields are not shown in the Inspector
How to reproduce:1. Open the user-attached “Phasmogus (1).zip” project2. Create a new Empty GameObject in any Scene3. Create a new S... Read more
Unity doesn't automatically save the scene when entering the Play Mode
How to reproduce:1. Create a new Unity project2. Enter the Play Mode3. Observe the processes after you press the Play button Expecte... Read more
[Android] Build fails with an error "Failed to find entry-points" when u...
How to reproduce:1. Open the "IN_33367" project2. Press File -> Build Settings3. Make sure the Android Platform is selected4. Pre... Read more
Memory leaks on some iOS devices when running the “ARCollaborationDataSa...
How to reproduce:1. Open the user’s attached “AppleMultipeerConnectivityUnityPluginSample.zip” project2. Open Build Settings and ena... Read more
"NullReferenceException" Exception when RemoveFromHierarchy method is ca...
Reproduction steps:1. Open the attached project “ExceptionAtRemove”2. Open the “Assets/Scenes/SampleScene” Scene3. Enter the Play mo... Read more
Timeline window is unusable when scaled down to the smallest possible size
How to reproduce:1. Open/create any project2. Open the timeline window3. Scale it to the smallest possible window4. Observe the wind... Read more
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