Search Issue Tracker
Fixed in 2019.1
Fixed in 2018.3
Votes
0
Found in
2019.1.0a11
Issue ID
1105087
Regression
Yes
NullReferenceException error appears after running tests from the Test Runner window after running tests in Player
Steps to reproduce:
1. Open attached Unity project
2. Open Test Runner window
3. Press 'Run all in player'
4. After tests are ran in player, double click on a test in Test Runner window to run it
Expected results: No errors appear
Actual results: A NullReferenceException error appears
Reproducible with: 2019.1.0a11
Not reproducible with: 2019.1.0a10
Full error:
NullReferenceException: Object reference not set to an instance of an objectUnityEditor.TestTools.TestRunner.GUI.TestListGUI.TestSelectionCallback (System.Int32[] selected) (at C:/buildslave/unity/build/Extensions/TestRunner/UnityEditor.TestRunner/GUI/Views/TestListGUIBase.cs:236)UnityEditor.TestTools.TestRunner.TestRunnerWindow.OnPlayModeStateChanged (PlayModeStateChange state) (at C:/buildslave/unity/build/Extensions/TestRunner/UnityEditor.TestRunner/TestRunnerWindow.cs:95)UnityEditor.EditorApplication.Internal_PlayModeStateChanged (PlayModeStateChange state) (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:302)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering is broken with UIToolkit with many Intel GPUs (driver-bug)
- [Vulkan] Crash in Windows Standalone when Vulkan is set as rendering API and player window is out of focus
- "Can't destroy Transform component" Error is thrown when closing a scene that contains a DontSave Prefab with a Child
- [Particle System] Editor freezes when assigning a nested Particle System in the Sub Emitter Module
- Unable to switch to different material when selecting another material from Asset selector window on Particle System Material
samvermeirVRT
Jul 17, 2019 12:31
I'm using 2018.3.11f and I have the same error. it is not blocking or anything but it is an error that could be resolved, although i have no idea how...