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Editor crashes on pqInit when dragging custom components in UI Builder
Reproduction steps:1. Open project “UITKTest.zip”2. Open “UXML2.uxml” with UI Builder3. Switch to Project view in the control's Libr... Read more
[Context Menu] Prefab replace window disappears after selecting
How to reproduce:1. Open/create any project2. Right-click on any object in the hierarchy (f.e. Main Camera)3. Prefab -> Replace E... Read more
Error “TypeError: Cannot read properties of undefined (reading ’getSuppo...
How to reproduce:1. Open the attached “UnityProject_2020.3.42f1.zip” project2. Press File → Build Settings3. Make sure WebGL is sele... Read more
[WebGL] Blit with Custom Shader is not rendered in Player
Reproduction steps:1. Open the attached “WebGL_URP_CustomShaderBugDemo.zip“ project2. Change platform to WebGL3. Build And Run the p... Read more
Int cast inside of a float cast is discarded when using Burst compilation
Reproduction steps:1. Open the "IN-42235.zip" project2. Open "Assets/Scenes/SampleScene"3. In the Hierarchy window, select "Bug Test... Read more
"Assertion failed on expression" exceptions are thrown when using IJobPa...
How to reproduce:1. Download and open the attached "Repro__project" project2. Open the "Scene" scene3. Enter "Plat" mode4. Observe t... Read more
NullReferenceException thrown when a PSB Prefab with empty layers has a ...
Reproduction steps:1. Open the attached project “2DShadow_Bugs.zip”2. Open Assets/Scenes/PSB_EmptyLayerNullRef.unity Expected result... Read more
Burst Compiler freezes the Unity Editor when running Editor scripts
Reproduction steps:1. Open the attached "repro_IN-42303.zip" project2. Open the "MainScene" Scene3. Select the "Track" GameObject4. ... Read more
Duplicate invocations when Enabling InputActions during handling an inpu...
How to reproduce:1. Download and open the attached "FairyTaleDefender" project2. Open the "Level_1" scene3. Enter Play mode4. In the... Read more
ArgumentNullException is thrown when accessing InputAction.bindings afte...
How to reproduce:1. Open the attached Project "inputTest" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected