Search Issue Tracker
Indexes are rebuilt when changes to the Search Index Manager Options are...
Reproduction steps:1. Open the attached “Quick Search Test 2.zip“ project2. Open Window > Search > Index Manager, select the K... Read more
Burst: Random generation fails for float when using byte parameters
1. What happenedThe random generation using "Unity.Mathemenatic.Random" generates values out of the supplied boundaries when enablin... Read more
Cannot bind same structured buffer to 2 fragment shaders in Windows Editor
h2. Reproduction Steps Open repro-project [https://github.com/Wilfrid-Unity/test-unity-structuredbuffers-in-fragmentshaders] in Unit... Read more
Game view is rendering GameObject outside the window when moving the obj...
Reproduction steps:1. Open the attached project "GameViewRender"2. Open the "Assets/Scene/E3_09_LnL" scene3. In the hierarchy window... Read more
[Linux] VFX Graph input property can only be dragged into the graph area...
Steps to reproduce: 1. Open any HDRP project2. Open any VFX graph3. Optional: create a new input property inside the VFX graph if th... Read more
Reference to a prefab is lost when the "Adressables" build is completed ...
Reproduction steps:1. Open the attached "repro_IN-39813.zip" project2. In the "Assets" project folder, select the "Repro" GameObject... Read more
Entities do not render or flicker when the project is built using DirectX12
Reproduction steps:1. Open the attached “Test Project” project2. Make sure the project is using DirectX 12 in the Player settings3. ... Read more
Presets: "Clear the current value" string is displayed in the "Inspector...
Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click on the preset icon V... Read more
[Android] Build freezes when building a specific android project
Reproduction steps:1. Open the attached “BugRepro” project2. Click Edit > Project Settings > Publishing settings > Disable ... Read more
kShadowCastingShadowsOnly objects are rendered by Projectors (built-in r...
The built-in renderer does not cull kShadowCastingShadowsOnly objects for the Projector render loop in 2021.3, which can result in s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format