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The top-most Unity Editor Layout disappears upon entering the Play Mode
How to reproduce: 1. Create a new project and open it 2. Expand the Layout window in the top-right and observe it 3. Enter the Play ... Read more
Severe Input lag when time consuming operations are performed in the Mai...
How to reproduce: 1. Open "case_1240029" project 2. Click Play 3. Click on "Custom_GameObject" in the Hierarchy window 4. Open the G... Read more
Range and direction of the Light component are not shown in the Game vie...
How to reproduce: 1. Open the attached "GizmoGameView" project 2. Open the "SampleScene" Scene 3. Make sure that Gizmos are toggled ... Read more
[Memory Profile] Hexa decimal code Text overflows in memory map
Hexa decimal code Text overflows in memory map Steps to Repro: 1. Open a new Project 2. Install Memory Profiler from package Manage... Read more
Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...
How to reproduce: 1. Open user-submitted project (SerializeReference_835671.zip) 2. Select the BugReports/AbilityCrash/AbilityDef.as... Read more
Look Dev window constantly flashes white or causes a crash when using th...
Reproduction steps: 1. Open user's attached project 2. Make sure Unity is using the Personal theme (Edit > Preferences > General > E... Read more
[IL2CPP] System.InvalidOperationException: Maximum length exceeded when ...
To reproduce: 1. Open attached project 2. Build it for iOS or Android (IL2CPP backend) Expected result: Build succeeds without erro... Read more
[XR SDK] XRSettings.eyeTextureDesc first two frames always sends the sam...
Reproduction steps: 1. Open attached project ("MockHMDEyeTextureDescReport.zip") 2. Open "Report" scene 3. Enter Play mode Expected... Read more
Changes made to Image's pixelsPerUnitMultiplier property are not applied...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Panel GameObject'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation