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Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3
2019.3.11f1
2019.4
Issue ID
1254121
Regression
No
[mobile] Crash in libsystem_pthread.dylib`pthread_kill$VARIANT$mp + 112 with custom renderer
How to reproduce:
1. Open the attached InterleavedShadowCascades.zip project
2. Go to Project window/Assets/Settings and select UniversalRenderPipelineAsset
3. Go to Inspector window/General/Renderer List and change from None to CusromRenderData
4. Build for iOS and deploy the Xcode project to the device
5. Touch the screen and or rotate it a few times
====Crash occurs in about 30s====
Reproducible with: 2019.3.16f1, 2019.4.01f1
Reproducible with:
- iPad 7th gen (iOS 13.2.2)
- iPhone 7 (iOS 12.3.1)
Note:
- Could not test the earlier versions because of the thrown errors
- Could not test newer versions because of the UniversalRenderPipelineAsset loses renderer data
A few lines from the stack trace:
frame #0: 0x000000019c2cbec4 libsystem_kernel.dylib`__pthread_kill + 8
frame #1: 0x000000019c1e7774 libsystem_pthread.dylib`pthread_kill$VARIANT$mp + 112
frame #2: 0x000000019c0d7f8c libsystem_c.dylib`raise + 28
frame #3: 0x0000000103e71330 UnityFramework`DebugStringToFilePostprocessedStacktrace(DebugStringToFileData const&) + 872
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Resolution Note (fix version 2019.4):
Fixed in 2019.4.10f1 (d9ef6fd7d683)