Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.4
2019.3.15f1
2020.1
Issue ID
1253174
Regression
No
Scene view camera is moved to Asset's position when Focusing on Asset with Rect Transform and Tool Handle Position set to Pivot
How to reproduce:
1. Open the attached "Focus" project
2. Make sure that Tool Handle Position is set to Pivot (Found in the Toolbar at the top of the Scene view)
3. Select the "GameObject" Asset in the Project window
4. Hover your mouse over the Scene view and press "F"
Expected result: Scene view camera stays where it was
Actual result: Scene view camera moves to the selected "GameObject" Rect Transform position
Reproducible with: 2018.4.23f1, 2019.3.16f1, 2019.4.0f1, 2020.1.0a26
Not reproducible with: 2020.1.0b1, 2020.1.0b13, 2020.2.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations
- Base class's Context Menu method is called when calling it in the Editor from the child class and the child class overrides this method
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b1