Search Issue Tracker

Fixed in 2021.2.X

Fixed in 2019.4.X, 2020.3.X



Found in




Issue ID




[WebGL] Video audio is being played when VideoPlayer's Audio Output Mode is set to None



Reproduction steps:
1. Open the attached project ("")
2. Open the repro scene ("SampleScene")
3. Select the 'Video Player' object in the Hierarchy
4. Set VideoPlayer's URL to a locally hosted video
5. Enter Play Mode and notice that the video is muted
6. Make a WebGL build and run it

Expected result: Video is being played muted
Actual result: Video is being played with audio; if the user did not interact with the page, autoplay is being blocked

Reproducible with: 2018.4.23f1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15

Tested with: Chrome (83.0.4103.97), Firefox (77.0.1), Edge (83.0.478.45)

Workaround: Setting Audio Output Mode to Direct, Controlled Tracks to 1, and muting the track fixes the issue.

  1. Resolution Note (fix version 2021.2):

    Fixed in Unity 2021.2.0b1 and above

  2. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.38f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.