Search Issue Tracker
`Texture.nonStreamingTextureMemory` is increased each time when entering...
Reproduction steps:1. Open the “TextureStreamingStripped“ project2. Open the “SampleScene” scene3. Enter the Play Mode a few times w... Read more
Services Window breaks and shows an indefinite "Loading..." label when d...
How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more
[GearVR] Unity Splash screen hang then load
1) Download the attached project2) Revert your unity version to a Personal edition if not already in Personal edition (We need the u... Read more
[iOS] Second ViewController renders beneath Unity ViewController if Port...
How to reproduce:1. Open and build the attached project ("1133418 - UIHeirarchy Issue.zip", ensure Portrait and Portrait Upside Down... Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more
[iOS] Automatically Sign setting enabled by default in Editor appears di...
To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more
Inaccurate Box Collider boundaries on a rotated child Cube when the pare...
NOTE FROM [~alexandru]: DO NOT CLOSE THIS CASE BECAUSE IT IS ALIVE FOR TOO LONG. PLEASE REACH OUT FIRST AND WE CAN DISCUSS CONVERTIN... Read more
[UI] Editor crashes when changing rotation property on a RectTransform i...
How to reproduce:1. Create a new project2. Place sprite to Assets' folder3. Create Image in the scene (Create -> UI -> Image)4... Read more
[Terrain] Unity crashes on adding of speedtree to Terrain
Preconditions:0. Create a new project and enable Collab.1. New project and scene.2. Added terrain.3. Imported Free SpeedTrees packag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Toolkit] Bindings do not work when custom list is used
- VFX warning and simulation error when using a specific Custom Attribute configuration
- Resizing Device Simulator window affects the uGUI Canvas size
- Font Asset Creator does not support Multi Atlas Texture while it is supported by Font Assets
- Dark patches are present when using APV and GI