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0
votes
Fixed

Editor sometimes crashes when creating a new Windows form window

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Dec 06, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1

Reproduction steps: # Open the attached “WinFormTest” project # Open the “SampleScene” scene # Enter the Play Mode # Exit the ... Read more

0
votes
Won't Fix

VisualEffectGraph Console errors when HDRP project is opened

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Feb 16, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.3f1, 2023.1.0a26

Reproduction steps: 1. Open the attached project “HDRP_Project” 2. Observe for errors in the Console Window Expected result: No Con... Read more

0
votes
Fixed

SRP constructor is called when the scene has not been loaded

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Dec 02, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20, 2023.2.0a1

How to reproduce: 1. Open the attached user project "SRPConstructor.zip" 2. Observe the Console Expected result: "OnEnable" is ... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce: 1) Open the attached project and scene 2) In Game View, open Stats window to see batches count 3) Play it 4) Move the ... Read more

0
votes
By Design

[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData'

Webplayer

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Feb 29, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1. Download and open project "Boyscout" 2. Build and run scene "_Scenes/Main" for Web Player platform 3. In open... Read more

0
votes
By Design

[Shadergraph] "#if SHADERGRAPH_PREVIEW" in a custom function node throws...

Package: Shader Graph

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Apr 30, 2020

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Version/s: Master (e40b57c606)

Repro steps: 1. use project with Universal RP 2. Make a PBR shadergraph 3. Create a custom function node 4. Add an output, name it "... Read more

0
votes
Fixed

Environment reflections are not updated per camera

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Feb 14, 2023

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Version/s: 2022.2.6f1, 2023.1.0b3, 2023.2.0a5

In a multi camera setup, setting RenderSetting.customReflectionTexture per camera does not work. Steps to repro: # Open attache... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open attached "ScreenBugRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3.... Read more

0
votes
Fixed

Lense Flare stays on top of the volumetric clouds when TAA Anti-aliasing...

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Feb 28, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps: 1. Open the attached project “FlareBug“ 2. Open the Scene “Assets/OutdoorsScene” 3. Open the Game view 4. In... Read more

0
votes
Fixed

Artifacts appear when baking on HDRP + URP on-demand and using Shadergra...

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Nov 18, 2022

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Version/s: 2023.1.0a20

# Open [^Shader_Repro.zip] # Open SampleScene.unity # Notice how the lightmaps have serious artifacts # Assign _shader 1 to _T... Read more

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