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Fixed in 2021.3.9f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a5
Votes
0
Found in
2021.3.7f1
2022.2.0a16
2023.1.0a5
Issue ID
UUM-9423
Regression
Yes
[XR][Perf][Quest] 2022.2 and trunk shows significant GPU increase
On Quest 2 with both Multiview and MultiPass stereomode there was a significant Increase in GPU metrics . This was noted on both the Graphics API (Vulkan/OpenGLES3)
Expected:
UnityVer: 2022.2.0a15
Revision: f172afd4509f
Gfx API: Vulkan/OpenGLES3
StereoMode: Multiview/MultiPass
RenderPipeline: URP
Actual:
UnityVer: 2022.2.0a16
Revision: 17114ee23d5f
Gfx API: Vulkan/OpenGLES3
StereoMode: Multiview/MultiPass
Renderpipeline: URP
Comments (5)
-
Sholms
Nov 08, 2022 22:55
come on , this bug still, Unity pls fix it
-
Cloudwalker_
Sep 16, 2022 20:18
This is not fixed in 2021.3.10, Unity is avoiding the issue and discarded the ticket I opened. Still losing 4% gpu usage and .8 MS in my test sample project between 2020.3 and 2021.3.10
-
niv_onehamsa
Sep 14, 2022 06:37
Can you make this any more confusing:
RESOLUTION NOTE (FIX VERSION 2021.3.9F1):
Verified this has landed on 2021.3.10f1
Perf has progressed to 8.9ms GPUHas the issue been resolved? To what degree? Which version was this resolved in (9/10)?
-
Cloudwalker_
Sep 13, 2022 03:37
Definitely not fixed in 2021.3.9, perhaps you meant upcoming .10 will be fixed?
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Resolution Note (fix version 2022.2):
Confirmed this has landed on 2022.2.0b7
Perf has progressed to 9.2ms GPU
Resolution Note (fix version 2021.3):
Verified this has landed on 2021.3.10f1
Perf has progressed to 8.9ms GPU