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[ImageEffects] SSR Max Distance creates artifacts from Sky/BG when set a...
SSR creates artifacts from skybox/background when max distance is set to a very high value. Repro Steps: 1) Open attached project an... Read more
[Scenario Week] In UI Builder sometimes all of a given object's children...
Install Unity 2023.3.0b3 for scenario week Install UI Toolkit and use UI Builder to try and make a custom slider Note functionality:... Read more
CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...
Steps to reproduce (watch gif):1. Open attached project2. Open "PlatformEffector2D" scene3. Press play4. Move big rectangle with pla... Read more
In WebGL Player “Default Cursor” resets to system default cursor when le...
How to reproduce:1. Open the user’s attached “UI Tookit theme bug.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL plat... Read more
Some Prefab Source and Override content bounds are misaligned
Reproduction steps:1. Create a new project2. Create a GameObject and add Light Anchor Component in the Inspector (Rendering > Lig... Read more
When color format of a texture is set to ARGB4444, the preview window sh...
To reproduce:1. Open attached project2. Select the asset "WaterTexture_RT" in the folder "Art"3. Change the color format to ARGB4444... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more
[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more
[Android] Screen can be rotated when native screen rotation on device is...
How to reproduce:1. Create a new project2. Change platform to Android3. Make sure 'Auto Rotation' setting is turned on in Player Set... Read more
[iOS] Crash when calling Directory.GetFiles twice
Steps to reproduce:1. Download and open the attached "IOS_Test" project2. Build and deploy the project to iOS3. Observe the crash Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask