Search Issue Tracker
Fixed
Votes
0
Found in
5.1.0f2
Issue ID
699710
Regression
No
Wrong description of the warning - " of the shader
Wrong description of the warning " of the shader."
The warning is
"MaterialEditor: Could not create custom UI from the CustomEditor: '' of the shader. Does the class name include its namespace? And does the class either derive from ShaderGUI or MaterialEditor?
UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String)"
Expected result: seems this ' '' of the shader. ' - only part of the sentence, maybe here should be whole sentence
To reproduce: open project attached to Case 699519
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
DVFrance
Aug 06, 2015 12:42
Using Unity 5.1.2f1
Windows 7 64bits
intel xeon CPU E5-2630 v3 @ 2.40Ghz 2.40 Ghz
64 Go Ram
NVIDIA Quadro K4200
DVFrance
Aug 06, 2015 12:40
I also have this warning and doesn't found anything that correct it :
MaterialEditor: Could not create custom UI from the CustomEditor: '' of the shader. Does the class name include its namespace? And does the class either derive from ShaderGUI or MaterialEditor?
UnityEditor.AssetPreviewUpdater:CreatePreviewForAsset(Object, Object[], String)