Search Issue Tracker
Fixed in preview.1 - 0.2.5
Votes
0
Found in [Package]
preview.2 - 0.2.3
Issue ID
1236254
Regression
No
"Exception: bad object" error is thrown when trying to Diff snapshots in Memory Profiler
Repro steps:
1. Download both *.snap files, attached by the user
2. Create a new Unity project
3. Install the Memory Profiler package
4. In the Editor, go to Window > Analysis > Memory Profiler
5. In Memory Profiler, Import and Open the downloaded *.snap files one at a time
6. Once both files are opened in Memory Profiler, press "Diff"
Expected results: Opened snapshots are compared, no errors are thrown
Actual results: The snapshots are not compared, an "Exception: bad object" error is thrown in the Console tab
Reproducible with: 2019.3.0a1, 2019.3.10f1, 2020.1.0a1, 2020.1.0b6, 2020.2.0a1, 2020.2.0a7 (Memory Profiler preview.4 - 0.1.0, Memory Profiler preview.2 - 0.2.3)
Could not test with: 2018.4 as the user didn't provide a project and the version of Editor in which snapshots were made does not matter only in 2019.3 and newer
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed" Light mode and "Subtractive" Baked Illumination is used in Edit mode
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
Add comment