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Won't Fix

Votes

0

Found in

2018.2.0b6

Issue ID

1043217

Regression

No

[Android][Google Pixel C] Application using Joystick Controller project from Asset Store crashes on Google Pixel C

Mobile

-

1. Open attached "CrashPixel" project
2. Build and run it to Google Pixel C device
3. Leave application running for a few minutes

Result - Application crashes

Reproducible with - 2018.3.0a2, 2018.2.0b8, 2018.2.0a1

Notes:
1. Reproducible with both .NET 3.5 and .NET 4.x

DUT:
Reproducible with:
Google Pixel C*, OS:8.1.0, CPU:arm64-v8a, GPU:NVIDIA Tegra, Build:google/ryu/dragon:8.1.0/OPM1.171019.016/4503492:user/release-keys

Not reproducible with:
Samsung SM G950F*, OS:8.0.0, CPU:arm64-v8a, GPU:Mali-G71, Build:samsung/dreamltexx/dreamlte:8.0.0/R16NW/G950FXXU1CRD7:user/release-keys
Google Pixel 2 XL*, OS:8.1.0, CPU:arm64-v8a, GPU:Adreno (TM) 540, Build:google/taimen/taimen:8.1.0/OPM1.171019.021/4565141:use/release-keys
Google Nexus 9*, OS:7.1.1, CPU:arm64-v8a, GPU:NVIDIA Tegra, Build:google/volantis/flounder:7.1.1/N9F27M/4333998:user/release-keys
Razer Phone*, OS:7.1.1, CPU:arm64-v8a, GPU:Adreno (TM) 540, Build:razer/cheryl/cheryl_ckh:7.1.1/NMF26X-CKH-171108/853:user/release-keys
Lge LG H815 (G4)*, OS:6.0, CPU:arm64-v8a, GPU:Adreno (TM) 418, Build:lge/p1_global_com/p1:6.0/MRA58K/1620215065b6f:user/release-keys

  1. Resolution Note:

    Very device-specific and low impact. No more related reports, meaning it could also be project-specific.

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