Search Issue Tracker
Fixed in 2018.2.0f1
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0b7
2018.2.0b9
Issue ID
1050945
Regression
Yes
Unable to select folders using searching in two column layout when search location filter is set to "Packages" or "Assets
Unable to select game asset folders using searching in two column layout when search location filter is set to "Packages" or "Assets"
Steps to Repro:
1. Create a new project
2. Right-click project window header and select two column layout
2. Project window > Search by type, label or name
3. Click on the search filter drop down and set it to "In Packages" or "In Assets"
4. Try selecting any of the folders in the left column
Actual result:
1. The user is unable to select any of the folders
2. By default, the filter comes as "Assets"
3. When the search filter is set to "All", "<currently selected folder name>" or to "Asset Store", the user is able to select folders in the left column
Expected Result:
1. The user should be able to select folders in all the cases
2. On selecting folders cancels the current search
Note:
1. Packages filter was introduced from 2018.2.0b7
Environment:
Windows and Mac
Occurring with:
2018.3.0a2, 2018.2.0b9, 2018.2.0b7
Working with:
2018.2.0b6, 2018.1.3f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Add comment