Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b7
Issue ID
1047382
Regression
No
[Mac][Metal] Unity crashes on GfxDeviceMetalBase::DrawNullGeometry when opening a scene
How to reproduce:
1. Open the attached project
2. Open the "Scene3D.unity" scene
Actual result: Unity crashes
Reproducible with: 2018.3.0a2, 2018.2.0b9, 2018.1.6f1, 2017.4.6f1, 2017.2.3p1, 2017.1.4p2.
Note:
Unity doesn't crash with OpenGL, just with Metal
----------------------------------
fixed in 2018.3.0a4.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment