Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b7
Issue ID
1047382
Regression
No
[Mac][Metal] Unity crashes on GfxDeviceMetalBase::DrawNullGeometry when opening a scene
How to reproduce:
1. Open the attached project
2. Open the "Scene3D.unity" scene
Actual result: Unity crashes
Reproducible with: 2018.3.0a2, 2018.2.0b9, 2018.1.6f1, 2017.4.6f1, 2017.2.3p1, 2017.1.4p2.
Note:
Unity doesn't crash with OpenGL, just with Metal
----------------------------------
fixed in 2018.3.0a4.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment