Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.1.3f1
Issue ID
1049552
Regression
No
[Linear] [RGB HDR Compressed BC6H] Bad palettes with sources containing -ve zero values
Reproduction steps:
1. Open the attached project.
2. Select 'neg_rg.tiff'.
3. Try different Format options in the Inspector and click Apply after each selection.
Actual behavior (Screenshots attached):
- Notice, that only 'RGB HDR Compressed BC6H' shows a green square with a smaller black square in the corner.
- Customer_example.exr has various -ve values, normal -ve are fine, but -0.0 and very small values are the bad blocks.
Expected behavior:
- SImilar behavior between different compression Formats using Linear Color Space.
Workaround:
- Add a -ve 0 check in ClampHDRSafe
Reproduced with:
2017.2.3p1, 2017.4.6f1, 2018.1.6f1, 2018.2.0b9, 2018.3.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Project fails to load when Virtual Artifacts are Corrupted
- Long scheduler times on main thread when using InstantiateAsync with a singular massive Prefab
- The project hangs upon opening it when importing the "discrete_rank2_vector_v2_0.onnx" file
- Opening the Look Dev hangs the Editor when the window is opened for the first time in the project or after deleting the Library folder
- Look Dev has blurry icons on 4k monitors
Add comment