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3
votes
Fixed

[Timeline] Audio track doesn't stop playing when editor looses focus

Audio

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Jun 23, 2017

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Version/s: 2017.2.0b1

To reproduce1. Open attached project2. Run AudioTrackBug scene3. Minimise editor or open any other application while scene is runnin... Read more

0
votes
By Design

GameObject gets stuck in the track's Mesh Collider when the GameObject i...

Physics

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Sep 05, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the user's attached "cosmic_project.zip" project2. Open the "TestScene1" Scene3. Enter Play Mode4. Hold the... Read more

0
votes
By Design

[Android][IL2CPP] DateTime.Now property prints incorrect year when using...

IL2CPP

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Nov 11, 2021

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Version/s: 2021.1.19f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached Unity project "DateIssue.zip"2. Go to File > Build Settings3. Build and Run the app on an... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

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Aug 30, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

2
votes
Fixed

[Linux] C# Reflection performance is 50 to 60 times slower

Mono

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Aug 08, 2022

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Version/s: 2021.3.8f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more

0
votes
Won't Fix

Exception: Failed to update dependencies is thrown when Importing Sample...

Package: Tiny Editor

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May 17, 2019

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Version/s: 0.14.5

How to reproduce:1. Open the attached Test.zip project2. Go to Menu bar-> Tiny-> Import Samples3. Inspect the errors thrown in... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Duplicate

[Linux] ArgumentException produced when expanding material hierarchy dro...

Linux

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Jan 12, 2022

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Version/s: 2022.1.0b1, 2022.2, 2022.2.0a2

Steps to reproduce:1. Create a new project2. Create a "Cube" GO in the current scene3. Select "Cube" GO in Hierarchy window4. Find t... Read more

0
votes
Fixed

"StackOverflowException" error is thrown and the Inspector window become...

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Mar 22, 2024

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Version/s: 2022.3.19f1, 6000.0.0b12

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select all 3 “GameObject Enum“ ... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

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