Search Issue Tracker
[WebGL] Fullscreen Post Processing Shader breaks when the project is bui...
Reproduction steps: 1. Open the “WebGLProject“ project 2. Enter Play Mode 3. Press the “K” key on the keyboard, and then hold the... Read more
NullReferenceException when exiting PlayMode in test
How to reproduce: 1. Open attached Unity project 2. Open Test Runner window 3. Select PlayMode tests 4. Run tests 5. Observe console... Read more
[Windows] Unity crashes when stays unfocused for a while
Regression from revious build - Version 5.4.0b7 (b558e46def43) Steps: 1. Open Unity with some project 2. Switch to another applicati... Read more
Linux Editor freezes when using Vulkan and switching the Color Space to ...
How to reproduce: 1. Create a new project 2. Go to the menu bar "Edit > Project Settings..." 3. In the "Project Settings" window go ... Read more
Incorrect TextMesh bounds cause incorrect frustum culling
Steps to reproduce: 1. Open the attached project (frustumcullingtextmesh.zip) 2. Open the Assets/main.unity scene 3. Press play 4. Y... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more
[VFX] Missing capitalisation in Package Manager window button
*Steps to reproduce:* # Create a new project. # Open Window > Package Manager > Unity Registry and Install Visual Effect Graph. ... Read more
Fatal Error crash on the editor on a Mac results in an Abort on destruct
When a crash of type "Fatal Error" occurs in the editor, the editor tries to handle the error. However during it's destruction, an a... Read more
Crash in PhysicsManager2D::PreSolve
In Unity 5.6 the PhysicsManager2D is called CollisionListener2D (renamed in 2017.1) How to reproduce: 1. Open user provided project... Read more
[HDRP] Maximum Light Count takes into account far distant lights not vis...
Steps to reproduce: 1. Open attached project 2. Select HDRenderPipelineAsset 3. Observe the Lights sections Maximum Punctual on Scre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key